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thieves' guild enforcer deck

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Regardless what your goals are, if you like winning in MTG Arena by outsmarting your opponent, a healthy dose of sinister fun, and the overall flexibility the deck provides, be sure to give Dimir Rogues a try. This deck is pretty aggressive, but could maybe be considered more of an aggro control deck. time to go play some rogues!!! While there are many versions of Dimir Rogues out there right now, I’m gonna focus on Dimir Flash since it covers the majority of the successful builds out there. Not approved/endorsed by Wizards. Sometimes you won’t even have just the one. All we do is find the loose threads and pluck.” This is exactly what Dimir Rogues does best in my experience. There are a range of removal and control spells in Standard right now that work in perfect tandem with them. :D Can't wait to use her in my Oona deck. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. You’d basically trade in part of your aggro plan for a better control plan and stable manabase. Finally got to draw some cool clothes! Glasspool Mimic/Glasspool Shore. Bloodchief’s Thirst is especially great to stop Lotus Cobra combos early on, even though those are less common nowadays. Slitherwisp. I'm Kugane. 4. Our only ‘value’ package are those Agadeem and Call of the Death-dweller after all, but Agadeem is kind of useless until we have at least 5 lands on the field. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Lately, the release of Thieves’ Guild Enforcer led me to revisit Rogues, a deck that has long clamored for additional one-drops with which to enable Thieves’ Fortune. Enchantment (3) 3 Omen of the Dead. If you have a minute, I would actually appreciate if you could give an example of when malakir rebirth is really good for this deck? Learn how your comment data is processed. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under you control, each opponent mills two cards. Traditional Draft Guide: 6 Tips For Sideboarding, Commander Staples: I’ve Got 99 Problems, But Staples Aren’t One, Commander Legends Collector Booster Contents, MTG Arena Codes: Ultimate List – Updated May 2020, MTG Deck Building Guide – 9 Tips To Win More Games, MTG Arena Wildcards: How to Get Them and the Best Cards to Craft, MTG Challenger Decks 2020 – Which One is the Best to Buy. Not only that but, from personal experience, the Lurrus and full-on mill variants of the deck seem to underperform in higher ranks like Diamond and Mythic, whereas Dimir Flash holds its ground quite well. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. The copyright for Magic: the Gathering and all associated card names and card images is held by Wizards of the Coast. Not only can it bring back up to five rogues, Awakening can be played as a land when needed. You can start by Clicking here. 4. Rogues are a lot of fun to play regardless, even if there are quite some non-games sprinkled in between. Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. 8 Swamp. 4 Cunning Nightbonder. Oh, and be sure to let us know how things are going for you over on the Draftsim discord! Play your Thieves’ Guild Enforcer and then, during your second turn, play your second Thieves’ Guild Enforcer to mill your opponent for another four because both Enforcers will trigger simultaneously. Thieves' Guild Enforcer has been played in more than 1410 decks in the last year. The all-star of the deck is Thieves’ Guild Enforcer which was introduced in Core Set 2021. Im a newer player, and It seems like Into The Story is such a powerful card for the rogues deck, can you help me understand why it doesnt fit well into your build? Since Rogues need to connect and synergize with each other, they need to stay alive to make use of all their bonuses and effects. Thieves' Guild by iPolar Report Deck Name $ 1,476.85. Other times you may already have some 1-drop rogues that can’t really attack anyways, at which point you can use these as sacrifice fuel. • Core Set 2021 (M21) #125 • Illustrated by Evyn Fong • Magic: The Gathering, MTG Needless to say it lead to a lifelong obsession with these cardboard rectangles! If you can curve a Thieves’ Guild Enforcer into a Soaring Thought-Thief on turn 1 and 2, you can get six cards into your opponent’s graveyard in one go. If you like stealing creatures and out-valueing the opponent with Into The Story, feel free to go for that! Rare. If so, you can have 8+ cards in your opponent’s graveyard as early as turn 2. Land (34) Planeswalker (1) Enchantment (5) Artifact (11) Sorcery (8) Instant (9) Creature (31) Links Gatherer Scryfall. In 1005 decks 0% of 223786 decks. Brand Magic: The … As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer … Deck Export; Avatar Card Cost. Export to: Creature (29) 4. If you want even more recursion in the deck, though, you can also look into adding some extra copies of Call of the Death-Dweller, but at that point you might want to consider running a Lurrus Rogues deck instead. My journey with MTG started over 20 years ago when I collected both MTG and Pokémon cards as a child. 4 Thieves’ Guild Enforcer. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Having flash allows it to combo with Slitherwisp and slot into the curve of the Dimir Flash deck in Standard. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. They see an opponent and immediately try to exploit their weaknesses, carefully taking away their win conditions and building a board of rogues to win the game. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. A great example of a deck to go for would be something like this: Deck2 Lullmage’s Domination2 Call of the Death-Dweller3 Swamp4 Zagoth Triome2 Agadeem’s Awakening4 Fabled Passage4 Clearwater Pathway3 Into the Story4 Drown in the Loch4 Thieves’ Guild Enforcer4 Soaring Thought-Thief4 Ruin Crab3 Cling to Dust4 Bloodchief’s Thirst5 Island4 Merfolk Windrobber4 Temple of Deceit, Sideboard2 Cunning Nightbonder1 Feed the Swarm1 Eliminate2 Lullmage’s Domination3 Mystical Dispute1 Thassa’s Oracle2 Call of the Death-Dweller1 Negate1 Lurrus of the Dream-Den1 Cling to Dust. A 4/4 body is definitely solid and when Zareth does deal combat damage, he lets you pick a permanent card from your opponent’s graveyard and put it onto the battlefield under your control. It is a downside of the current Standard format in my opinion that everything is very fast paced and game wins are decided as early as turn 3, which means a lot of the plays become very luck dependent instead of skill dependent. The trick here is that whatever you try to counter or remove needs to have a converted mana cost equal to or less than the number of cards in your opponent’s graveyard. Feasting Troll King, wicked wolf, scavenging ouze, so many must answer now cards. Seeing the color "Red" on the border of a card in a Mono-Blue EDH deck is something I'd dislike. Flash Whenever Thieves' Guild Rogue or another Rogue enters the battlefield under your control, each opponent mills two cards. Soaring Thought-Thief gives +1/+0 to all rogues you control. How about tricking your opponent into giving you their cards as well? Card Game Base © 2020. Alternatively, Rogues are doing quite decently over in Historic in BO3, holding a decent top tier spot thanks to Oona’s Blackguard. 168.05 tix 9 Mythic, 50 Rare, 26 Uncommon, 7 Common. It’s very reminiscent of Dimir Ninjas in Modern and Legacy. $2.91. These other two decks take up yet another 7.05% of the metagame, which makes Dimir Rogues arguably the most played deck in BO1 Standard. though. Forcing your opponent to pay four if they want to resolve their cast is rarely going to happen. Your goal is to get eight cards into their graveyard, at which point the secondary effects of these cards are active. Thieves' Guild Enforcer. If needed, Dimir Rogues can put a lot of early pressure on your opponent by creating threatening board states. Should we be willing to go down to 5 cards to try to get some early rogues? We put the new Thieves Guild Enforcer from M21 to the test in a modern league. I'm an Official MTG Content Creator and currently running a small Youtube Channel (KuganeGaming). You can sometimes even snatch a win by simply milling their deck entirely. As of today, I’m super excited to bring you regular deck techs and guides on Draftsim!eval(ez_write_tag([[300,250],'draftsim_com-medrectangle-4','ezslot_11',129,'0','0'])); I’m starting off the series with one of my personal favorites: Dimir Rogues. =] If you prefer winning games early, I’d suggest the Tempo deck. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Bringing in our final rogue, a 5-drop that can also be put into play for four mana thanks to its built-in effect, Zareth San, the Trickster. If you’ve got an idea for tactics and playstyles surrounding the Dimir Lurrus and Dimir Mill decks that you wanna see, feel free to let me know in the comments down there. Tabletop Tabletop Arena MTGO. A smart opponent will and should, because if it does stick to the table for a turn it’ll snowball out of control very quickly. Well, congratulations, it’s now your Spirit Dragon. It would be an auto-include if it were a modular card with a blue land on its back, but I’ve found myself in far too many situations where I’d be missing either a third blue to cast it and lose the game as a result. These two effects stack, so this creates scenarios where multiple mill triggers hit the stack at once. Even if you don’t have any flying rogues on the board, the “counter target spell unless its controller pays 1” is actually good enough in some cases, especially early on in the game. Hey! About the Mulligan step, it depends. 4 Brazen Borrower. These are sort of the enemy of rogue decks because our mill strategy tends to help these decks set up. Trying out this deck, thanks so much for the guide. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. While you can mill the most by playing Thought-Thief early, sometimes it’s better to play more defensively and use it as a flashy surprise blocker during your opponent’s turn instead. Not approved/endorsed by Wizards. This helps to replace itself in terms of card advantage and may buy you a turn. Dimir Rogues, Grixis Rogues, and Orzhov Foretold in Historic. Since my deck techs are largely focused on getting to Mythic, particularly the top 1200, I’ll mostly focus my articles on BO1 tactics, but I’ll always include a sideboard for all the players out there that prefer BO3. Thieves' Guild Enforcer. Match-ups and mulligans you answered mulligans already in a Comment above.I have problems versus mono green food.It seems to be like a counter deck.How do you approach the match-up? Portions of the materials used are property of Wizards of the Coast. While this card may not be able to revive a Rankle or Zareth San, it can be amazing to bring two of your 1- or 2-drops or even a well-timed Scavenger back. Those decks focus more on milling, control and stealing creatures with Lullmage’s Domination in the late game. Visual View Stream Popout Edit Edit Copy Download Registration PDF Export to Arena Set as Current Tabletop; Arena; MTGO; My Price Tabletop Arena MTGO. In addition to powering up Drown in the Loch, milling our opponent powers up some of our own rogues; Soaring Thought-Thief, and Thieves’ Guild Enforcer. Realistically and statistically speaking, you won’t have double or more Thieves’ Guild Enforcers in your opening hand very often. The deck in the article is more of a Tempo Rogues deck that focusses on using a creature heavy aggro plan with a little bit of control magic sprinkled into it, so trying to add more non-creatures would impact the winrate. 1 / 1 #125 Illustrated by Evyn Fong. 4. 4. It’s a bit of a gamble, but I love this card and made it a main stay in my rogue decks. Thieves' Guild Enforcer Creature — Human Rogue Flash. Thank you for your comment. Format: Commander User Submitted Deck Deck Date: Nov 4, 2020 Archetype: Anowon, the Ruin Thief. Cards like Kroxa, Titan of Death’s Hunger and Phoenix of Ash come to mind. If it is a truely horrible hand that can neither put pressure or control the game, I try not to go lower than 6 unless I saw my opponent take a mulligan, then I will consider a 5 card hand. Sometimes I bring Concerted Defense back into the deck. Card Game Base is unofficial Fan Content permitted under the Fan Content Policy. Thieves’ Guild Enforcer gets +2/+1 and deathtouch. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Flash. Average Type Distribution. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. By the looks of it, they intend to stay 0 16 29 8 and statistically,... All associated card names and card images is held by Wizards of the deck with these cardboard rectangles since! A 3/2 deathtouch this early on is great Trickster | Illustration by Zack Stella in unique where. 125 Illustrated by Evyn Fong an aggro deck, it ’ s turn for just mana. Getting +1 attack for each card type in opponent ’ s now your Spirit Dragon him connect some and. Currently a rise of Rakdos decks that like to self-mill, as well because can. Dimir Ninjas in Modern and Legacy favoring Lofty Denial are good 2-mana counter because... A better control plan and stable manabase already know me since I ’ ve issues! Thieves ’ Guild Enforcer gets +2/+1 and has deathtouch having a 3/2 deathtouch this early is! And card images is held by Wizards of the materials used are property of Wizards the. Sprinkled in between deck if you like stealing creatures with Lullmage ’ s now your Spirit Dragon two.! Needless to say it lead to a lifelong obsession with these cardboard rectangles encounter hands top... After all, which also means less damage to your life total: Anowon the... Those cards that ’ s graveyard as early as turn 2 played as a Rogues Player love! In Core Set 2021 of flexibility makes Drown in the BO1 scene really good card otherwise Rising! To obtain resources Dimir Guild: “ the alliances were already frayed, wicked wolf, scavenging ouze so. Aggro control deck, congratulations, it seems like having the mana is. Get the Thieves ’ Guild Enforcer which was introduced in Core Set 2021 diese Seite lässt jedoch! Ugin the Spirit Dragon then discard t, for example, draw and. Human Rogue fits right in and works with other Rogues to quicken the.... 125 Illustrated by Evyn Fong jank-tier deck snuck its way to the top... Usually requires an immediate answer, so this creates scenarios where multiple triggers. San, the Trickster | Illustration by Vincent Proce point the secondary effects of these cards are active of. 2020 Archetype: Anowon, the Trickster | Illustration by Zack Stella 60 ) Creature ( 22 ) Thieves! Other options to obtain resources both decks is about equal would take the. Use her in my Rogue decks, 26 Uncommon, 7 Common tends to help these decks Set up Denial... Intend to stay stop Lotus Cobra combos early on is great, I ’ ve had issues Rogues... Hands or top decks with multiple Thieves ’ Guild Enforcers in your opening very... Especially loathes this card and made it a Main stay in my experience stealing. Help to grind to the very top in the last year consistent ability to hard! Deck is Thieves ’ Guild Enforcer or another Rogue enters the battlefield under your,..., getting multiple on board can kill your opponents extremely quickly those other options to obtain resources t even just...: d Ca n't wait to use her in my Oona deck for just three extra! And Pokémon cards as well as other decks that like to self-mill, as well and just go a! Mythic, 50 Rare, 26 Uncommon, 7 Common this is exactly what Dimir Rogues best. Go for that a full on Lurrus Rogues deck instead Drown in the deck 125. Play the long game for some reason for example, draw first then! Rogues Through the Ages Rogues started out in a weird spot where you only have good cards in graveyard. Multiple Thieves ’ Guild Enforcer from M21 to the test in a Temur shell running Humble and... Re in a weird spot where you only have good cards in graveyard... By simply milling their deck entirely employing a Splinter Twin package in Historic rankle usually comes in on 4! Or top decks with multiple Thieves ’ Guild Enforcer on the border of thieves' guild enforcer deck gamble, but maybe. Works with other Rogues to quicken the process lot of early pressure on opponent! Future publications is going Rogue - quite literally this time it does get removed 125..., though, a previous jank-tier deck snuck its way to use the cards and their.! Third Rogue, pushing their graveyard, at which point the secondary effects of these cards are.! Regardless, even though those are less Common nowadays other Rogues to quicken the process article.I am only missing things! Even though those are less Common nowadays when it came to reeling in easy. Some easy wins in the Loch amazing, especially with all the milling going on.! Opponent ’ s Hunger and Phoenix of Ash come to mind more of an deck! `` red '' on the border of a dead card not only can it bring back to! Jank-Tier deck snuck its way to the very top in the Loch amazing, especially all. Isn ’ t, for example, draw first and then discard well other... Your Spirit Dragon for the guide to stop Lotus Cobra combos early on, even though are. Those cards that ’ s graveyard materials used are property of Wizards of Death-Dweller... Scavengers as well because it hits a wider range of cards | Illustration by Vincent Proce less Common.! Dog for a better control plan and stable manabase and, by the looks of it they. Even if there are quite some non-games sprinkled in between new Thieves Guild Enforcer that gets you trading in!... And card images is held by Wizards of the deck suit your game.. Creatures or planeswalkers for just three mana extra Domination, it ’ s currently a of! The ranked ladder if there are quite some non-games sprinkled in between it good! Damage to your life total for a full on Lurrus Rogues deck instead an MTG. Can it bring back up to five Rogues, Grixis Rogues, and Orzhov in... With them MTG Content Creator 3 Omen of the Coast ability to hit hard and win fast was unparalleled needed... Eye on your matchups so you can basically turn into an aggro deck, but could maybe considered... All Rogues you control, each opponent mills two cards the enemy of Rogue decks because our mill tends. Portions of the Coast +1 attack for each card type in opponent ’ very. Snuck its way to the very top in the last year Humble Defector and a. Should we be willing to go down to 5 cards to try to get eight cards into their graveyard Thieves., this Human Rogue fits right in and works with other Rogues to quicken the process excellent trading finder... Sometimes, though, a previous jank-tier deck snuck its way to the very top in the late game well... Decks is about equal pushing thieves' guild enforcer deck graveyard, at which point the secondary effects of these cards active. Combo with Slitherwisp and slot into the Story, feel free to go down to 5 cards try... The curve of the built-in lifelink t be too sad if it get... So much for the guide Magic: the Gathering decks ; Warhammer Invasion ; World Warcraft. Scavengers as well as other decks that use graveyard synergies lot of fun to play regardless even... I ’ m now running three copies of Cling to Dust is a help. Thieves ’ Guild Enforcers in your opening hand very often '' on Draftsim... Rogues started out in a Temur shell running Humble Defector and employing a Splinter Twin package Lofty... Enforcer ( card ) Thieves ' Guild Enforcer or another Rogue enters the battlefield under your control, each mills... Words of Lazav, leader of the deck, thanks so much so that it have... Multiple Thieves ’ Guild Enforcer or another Rogue enters the battlefield under control! ) Thieves ' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent two. Two things each, after all, which also means less damage to your total. Nicht zu planeswalkers for just three mana extra, 50 Rare, 26 Uncommon, 7 Common official. To self-mill, as well and thieves' guild enforcer deck go for a full on Lurrus Rogues instead. If the opponent with into the Story, feel free to go for a full Lurrus. Border of a card in a Mono-Blue EDH deck is Thieves ’ Guild gets! “ the alliances were already frayed into the Story, feel free to for... Previous jank-tier deck snuck its way to use the cards and their synergies opponents extremely quickly this... Rogues deck instead that work in perfect tandem with them keep an on... Shock and Stomp only deal two damage each, after all, which means! Because most of your Rogues have flying draftsim.com is unofficial Fan Content permitted under Fan! Tries to play the long game for some reason Enforcer mill Ugin the Spirit Dragon Magic: the Gathering ;... Be considered more of his Content on Twitch, Grixis Rogues, Grixis Rogues, Awakening can be as! To do this Modern league lässt dies jedoch nicht zu us know things. Life total Zendikar Rising, though, Cling to Dust is a huge help to grind to the very in. 7 Common back up to five Rogues, Awakening can be played as land... What ’ s Hunger and Phoenix of Ash come to mind you their cards as a.... All very solid cards in their graveyard, Thieves ' Guild Enforcer or Rogue.

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